Wednesday, July 19, 2017

July Game Day

Today was a very full day!  We started out running trains in the yard and then played co-op games.  

Although I had done various test runs, today was the first “serious” exercise of the trains since winter.  We had two trains running - one delivering cars and another gathering other cars up.  Overall I think there were fewer and less serious “opportunities” than last year, but I definitely still have some work to do.  A number of switches need have their points filed/polished and some of the couplers have issues to address.  

The first game played was Mechs vs. Minions, mission #2.  I sat out, but couldn’t resist “helping” at times.  It was a nail biter.  A loss was at hand until Jess pulled out one of her character cards to save the day, and then it looked bleak again but a must-roll-yellow on the rune die landed on yellow.  Almost every minion in the box was on the board at the end, but a victory was achieved.

The second game played was Flash Point: Fire Rescue.  We started out with a huge fire in the kitchen in the middle of the board.  It didn’t look very good at first, but we chipped away at the fire.  We did a lot of crew changes and managed to get the requisite 7 rescues before the building collapsed.

After all that fun we were all pooped and called it a day.

As is our usual habit, there will be no formal game day scheduled for August.  The next game day is scheduled for 9/16.  This will be a “themeless” month - we’ll nominate games and then vote on them, with no restriction as to theme.  I will call for nominations in late August or early September.

Also a reminder that the annual Aquasox baseball game gathering is on 8/27.

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